The gameplay model is fantastic in its simplicity, yet manages to offer incredible depth. But, once you start playing, all the mediocrity disappears, as Sid Meier's Civilization's brilliance of gameplay transcends it all. Music and sound effects are likewise simply functional. Terrain and resource types on the map are represented effectively but without any graphical flair. Individual military unit types are represented by unique icons and range from a soldier depicting the basic infantryman squad to more advanced units like tanks and fighters. Undefended cities have light borders while garrisoned cities are dark bordered. Cities are squares colored to denote their owner with a number corresponding to population size. The game's graphics and sounds are functional but unremarkable. Sid Meier's Civilization breadth of scope is simply awe inspiring, as it purports to capture all of human history within just one game.
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